Demo - Men with low moral fiber (pirates) from mobygames.com
Billy Bones from mobygames.com
Rum tankards from mobygames.com
Pew from mobygames.com
Billy's room from mobygames.com
Admiral Benbow Inn from mobygames.com
A fork in the road from mobygames.com
Old woman from mobygames.com
Bum from mobygames.com
Squire's estate from mobygames.com
Chapter 2 start from mobygames.com
Hispaniola from mobygames.com
Spyglass Inn from mobygames.com
Long John Silver from mobygames.com
Friends from mobygames.com
Midship from mobygames.com
Below deck from mobygames.com
Captain's quarters from mobygames.com
Singing a little ditty from mobygames.com
The infamous barrel from mobygames.com
Silver's parrot from mobygames.com
Storage deck from mobygames.com
Stern of the ship from mobygames.com
Spyglass from mobygames.com
Island from mobygames.com
Beach from mobygames.com
Bonfire from mobygames.com
Windham Classics present... from mobygames.com
Treasure Island. from mobygames.com
Start of the game. Billy Bones is in your family's inn. from mobygames.com
Tankards. from mobygames.com
Blind pew. from mobygames.com
Billy's room. from mobygames.com
Outside the inn. from mobygames.com
Fork in the road. from mobygames.com
Marsh. from mobygames.com
Old home. from mobygames.com
Graveyard. from mobygames.com
Old lady. from mobygames.com
Black Dog, nasty pirate for hire. from mobygames.com
The good doctor. from mobygames.com
Chapter one has been completed. from mobygames.com
Docks. from mobygames.com
Tavern. from mobygames.com
Long John Silver, the Pirate. from mobygames.com
The cast of good guys. from mobygames.com
Sailor. from mobygames.com
Barrel. from mobygames.com
Below deck. from mobygames.com
Parrot. from mobygames.com
Cabin. from mobygames.com
Your cabin. from mobygames.com
Forecastle. from mobygames.com
Ship's storage. from mobygames.com
Fore of the ship. from mobygames.com
Treasure Island spotted! from mobygames.com
Treasure Island. from mobygames.com
On the shores of Treasure Island. from mobygames.com
Wilderness. from mobygames.com
Pirate camp. from mobygames.com
Union Jack flying nearby. from mobygames.com
Glade. from mobygames.com
Ship on the horizon. from mobygames.com
Windham Classics presents... from mobygames.com
Treasure Island! from mobygames.com
(Demo) Pirates + Buried Treasure = Adventure! from mobygames.com
Billy Bones. from mobygames.com
Kegs. from mobygames.com
Blind Pew. from mobygames.com
Billy's room. from mobygames.com
Path. from mobygames.com
Graveyard. from mobygames.com
Old shack. from mobygames.com
The doctor. from mobygames.com
It's the man himself - Robert Louis Stevenson! from mobygames.com
Tavern. Hang out of men of low moral fiber (pirates). from mobygames.com
Long John Silver. from mobygames.com
The doctor, captain, and the squire. from mobygames.com
Apple barrel on the Apple II. :-) from mobygames.com
Ship. from mobygames.com
Below deck. from mobygames.com
Forecastle. from mobygames.com
Your room. from mobygames.com
Manor. from mobygames.com
Title screen from mobygames.com
Demo - Jolly Roger from mobygames.com
Demo - Men with low moral fiber (pirates) from mobygames.com
Demo - Long John Silver and Ben Gunn from mobygames.com
Demo - Friends from mobygames.com
Billy Bones from mobygames.com
Rum tankards from mobygames.com
Goofy credits screen from mobygames.com
Title Screen from mobygames.com
Billy Bones. from mobygames.com
Tankards. from mobygames.com
Blind Pew. from mobygames.com
Billy's room. from mobygames.com
Outside of the inn. from mobygames.com
Fork in the road. from mobygames.com
Graveyard... spooky. from mobygames.com
Old house. from mobygames.com
Old woman. from mobygames.com
Pew's cane. from mobygames.com
Pirate under a tree. from mobygames.com
The Doctor. from mobygames.com
In the Squire's home. from mobygames.com
End of Chapter One. Robert Louis Stevenson talks to you between chapters. from mobygames.com
Dockside. from mobygames.com
Outside of a tavern. from mobygames.com
In the tavern. Long John Silver makes his appearance. from mobygames.com
On the ship. from mobygames.com
Apple barrel. from mobygames.com
Below decks. from mobygames.com
The ship's kitchen. from mobygames.com
Cabin. from mobygames.com
Forecastle of ship. from mobygames.com
Holy Monkey Bladders it's Monkey er... Treasure Island! from mobygames.com
Treasure Island. from mobygames.com
On Treasure Island. from mobygames.com
Pirate camp. from mobygames.com
Beach. from mobygames.com
Glade. from mobygames.com
The Union Jack flies above the trees. from mobygames.com
The good guys: The Squire, Doctor and Captain. from mobygames.com
Ben Gunn. from mobygames.com
Climbing up a rope. from mobygames.com
Israel Hands. from mobygames.com
Wilderness. from mobygames.com
Cave. from mobygames.com
Ahhh!!! We're in the same place as a dead guy!!! AAHH!!! from mobygames.com
Camp. from mobygames.com
Pirates! from mobygames.com
Treasure Island
Jim Hawkins is a young boy working on "Admiral Benbow", his parent's inn. One day a sea captain named Billy Bones takes a room at the inn and stays for several months. A blind man called Pew arrives and shows something to Billy that gives him a heart attack. Jim witnesses everything and runs to aid the captain, who tells him about his sea chest and his relationship with Captain Flint, a famous pirate. After he dies Jim grabs the key dangling from the corpse and opens the dead captain's chest to collect the last payment. He finds a packet inside, and decides to take it to two aristocratic acquaintances of his, Dr. Livesey and Squire John Trelawney. They discover a diary and a treasure map, and decide to travel to the island in search of the booty.
Treasure Island is a text adventure, an adaptation of the classic 1883 novel of the same name by Robert Louis Stevenson. Unlike the book, the game is written in a second-person perspective. Otherwise, it follows the original plot closely: the player assumes the role of Jim Hawkins, and has to perform the same actions as the character in the novel. This leads to a more claustrophobic design, as players without knowledge of the book have to guess what to do next. To help alleviate that problem, other characters act as some sort of built-in hint system. The player can ask them about anything and they will provide clues when these are available. The parser accepts most of Infocom's standard features like pronouns and chain commands.