Looking in mirror before heading off to work from mobygames.com
View of your high tech flat from mobygames.com
Using your HiRez 4D system - setting Cosmos from mobygames.com
Using your HiRez 4D system - setting Mountains from mobygames.com
Looking out at the city from your high-rise flat building from mobygames.com
Public transporter system for travel around the city from mobygames.com
Arrival at the Security Annex from mobygames.com
Security bio scans for ID check from mobygames.com
Reviewing background information in the command center from mobygames.com
Temporal security breach Alert from mobygames.com
Ready for entry into the Pegasus time machine chamber from mobygames.com
Pegasus machine from mobygames.com
Selection of the Temporal rip destination that caused the security alert from mobygames.com
Arrival at the Temporal rip time-line from mobygames.com
Exploring and using the mapping bio chip interface from mobygames.com
You must use caution at all times when exploring from mobygames.com
The Journeyman Project
Claiming to be the first ever photorealistic game, The Journeyman Project take us to the far future, to the year 2318. Humanity is on the verge on signing an historic peace treaty with an alien civilisation called the Symbiotry. However, it seems someone is altering history and meddling with the timeline.
This is due to a newly created machine, the Pegasus time travel machine. You are a member of the team assigned to guard it, and now you must use it to travel back through time and unravel the mystery and stop whoever is behind it.
In your travels, you will travel from 2 million years BC to the far future, solving puzzles and untangling the mystery. The game is played from a 1st-person view point.
The game was originally made for the Macintosh and the PC port suffered some problems, leading to a later improved release, re-titled The Journeyman Project: Turbo!