With the point-and-click interface, do strange things to strange objects from mobygames.com
A streamlined map of city locations from mobygames.com
Dark world from mobygames.com
The psychiatrist's couch from mobygames.com
Talking with Slim from mobygames.com
Center of carnival from mobygames.com
Trying to lift the anvil from mobygames.com
Pandora the All-Seeing from mobygames.com
Shooting gallery from mobygames.com
Doc Larson from mobygames.com
Horrifying discovery from mobygames.com
Teleport from mobygames.com
On the other side from mobygames.com
Dark World from mobygames.com
Biomechanoids from mobygames.com
Lift from mobygames.com
Ancient spaceship from mobygames.com
Incubator from mobygames.com
Biomechanical device from mobygames.com
Gate controls from mobygames.com
Dark World map from mobygames.com
Twisted building from mobygames.com
Weaponry from mobygames.com
A temple from mobygames.com
Temple inside from mobygames.com
Dark World equivalent of Rita's house from mobygames.com
Processing plant from mobygames.com
Dinner hall from mobygames.com
Pool hall from mobygames.com
Dark World version of Michael's house from mobygames.com
The courthouse from mobygames.com
Sheriff's office from mobygames.com
Prison entrance from mobygames.com
River of the Dead from mobygames.com
Keeper of the Points of the Triangle from mobygames.com
Dark World Pandora from mobygames.com
Over the abyss from mobygames.com
Dark World version of Michael's room from mobygames.com
Dark Seed II
Dark Seed II continues the nightmare of Mike Dawson as he recovers from a nervous breakdown from his earlier encounters with the Ancients. Back in his hometown, Mike's high school sweetheart, Rita, is found murdered after the high school reunion. Unfortunately, Mike cannot remember much about that night, even though others saw him with Rita. Now, as the prime suspect, he must find a way to prove his innocence.
The designs of H.R. Giger are pivotal in this horror-tinged point 'n click adventure. Players will be swapping between the Normal World and the Dark World, with 75 prerendered 3D locations in total. There are 40 characters to interact with. The goal is to overthrow the Behemoth of the Dark World and cut through the corruption of the Normal World.
Movement, action and dialogue interaction modes are toggled between using the right mouse button, with the full screen used for location display unless the game menu or inventory bars are called into use.